The advanced animation skills workshop was very challenging for me. I really
struggled to animate a convincing walk cycle and it took me the entire length
of the workshop to create a cycle I'm relatively happy with. With every cycle
(walk and run), I got a click but by re-ordering the drawings I managed to
smooth that out.
The weight exercises felt easy after the walk cycles although they too were
a challenge. Trying to create the illusion of weight and get a good sense of
pace to enhance the struggle was tough. By holding certain images within the
animation and changing the length of time the others stayed on the screen, I
was able to create a sense of struggle although I feel that with more time
theses could be vastly improved. I know that my animation timing is an issues
but if I continue doing exercises like this then maybe I can stop relying so
much on my editing software to smooth out the pace and instead be able to just shoot
my animation outright without the need for post-production.
The obstacle course also shows my lack of timing. Some elements work better
than others - the monkey bars work well whereas the rope crawl has a lack of
anticipation as he slides down the pole without caution; he is crawling above
spikes and so the lack of caution detracts from the danger. It also seems like the
course is 3 separate obstacles rather than 1 fluid obstacle. If I had drawn all
the backgrounds on one sheet of paper I could have tracked my character and by
drawing my character running from course to course, I could have made it look
like a more polished and complete course.
The push and pulls are my favourite outcomes from this workshop and are the
things I am most proud of. I am also very proud at myself for being able to
overcome the issues I faced with my walk cycle. Going through my various
attempts you can see how I was able to overcomes the problems I had. I never
thought I would be able to create a functional cycle and now that I have I feel
like I've overcome my biggest challenge in the course so far. I would love to
be able to do more exercises like this so that I can iron out the obvious
flaws. Only by practicing will I be able to improve my animation skills.
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